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2016年4月10日星期日

Game Live "porn" frequently! The entertainment show to learn what?

Lead: Not long ago, the game industry has ushered in a live public climax, on the new regulations play Elsa Games betta line in less than 10 days time, the dew point betta anchor Guo mini video online widespread, long ago, the game has become a live one of the most important network of creative writers, a tide of public opinion had a high tide, compared to the known as the "hormone economy" entertainment show, such an event is higher than the live game show, people do not think it can not be solution. Entertainment show: the user, the market size is much higher than the live game For entertainment show pornographic event is reduced, the game entertainment headlines first like to show weakness. However, according to iResearch data show that the scale of Chinese Internet users performing arts platform in 2014 to reach 179 million people, an increase of 29.5% compared with 2013 in 2015 to reach 227 million people. Game Live "porn" frequently! The entertainment show to learn what? The 2014 China Game Live users only 030 million people, and by 2016 is expected to reach 100 million users. & Entertainment show in terms of significantly less than one order of magnitude, from 2014 has been implemented, the game and the live entertainment on the show with the gap between the 149 million people. From the size of the market, the gap is even more pronounced. Game headlines was in the "live game industry losses into the normal cost control as a way out" in an article, it expressed the game live trade deficit has become the norm. From the size of the market, the entertainment show in 2014 5.43 billion yuan in 2015 is expected to reach 7.77 billion yuan. The game broadcast on 2014 270 million yuan in 2015 is expected to reach 1.17 billion yuan. Game Live "porn" frequently! The entertainment show to learn what? So down, both user groups, or the size of the market, games and live entertainment are not in the show on the same level. Be regarded as "hormone" driven entertainment show, the probability of "pornographic" event is low, but to the game content-based gaming platform, but frequent, what is that? Healthy competition in the industry a good business model Entertainment show was explosive growth in 2010-2012, and because the species is based on market demand and the industry into line, the majority of play Baby Hazel Games the show already have sustainable profitability, which is ahead of the layout of the market is significantly different game live . Game Live "porn" frequently! The entertainment show to learn what? Game Live "porn" frequently! The entertainment show to learn what? ▲ Pictured on YY live, live below shows eye teeth (at 15:00 on February 26 2016, whichever) First, the number of users per family entertainment show has not much to show togetherness and age are one of the best games live, for example, with its eye teeth YY broadcast live worldwide traffic rank difference between 4800 and YY Live This alone traffic has become an important source of income gathered era, contrary eye teeth still live at a loss - - 2015 up to 400 million yuan. In less rely on the flow of the entertainment industry show, numerous platforms, in addition to live outside YY, 9158, six rooms, KK sing as many as 16, and there are constantly new companies to join the fierce competition in the industry. And since the game is still in the live stage burn, the major broadcast platform game competitive competition substantially behind the financial investor's competition, the industry is very difficult to integrate into the new blood, the moment the game live by Betta, eye teeth, panda, banners, fire cat, Pearl six, had formed a powerful monopoly. Competitive pressures have forced the entertainment show fine operation, for the limited anchor, users formed close ties. Live from the outbreak of the game entered a stable period, from user to user maintenance compete, although some development in the fine operation, but still far compared with the show. Brokerage firm grasp anchor, form an effective joint responsibility Because entertainment show has mature profit system, the platform anchors are the major family, brokers monopoly, basically no individual anchor of independent development, which means that entertainment show substantially no direct contact with the anchor, and as entertainment show mature business model, brokerage firms for the audit, the management anchors are very strict, there is very strong competition between brokerage firms. In the platform, the brokerage firm behind the anchor profit system, but also the formation of a more stringent system of joint and several liability, to curb pornography events play a good role. The rise of the live games, thanks to UGC (user-generated content) role in promoting the natural, live game will continue to promote the development of UGC, which has relaxed aspects anchor eligible to apply. At the same time the majority of independent game development anchor, not associated with the formation of the brokerage firm, which play Girl Games has resulted in a lot of games live platform anchor, unable to form an effective management of the anchor. Entertainment show, the brokerage firm will anchor the strictly controlled, and the game live for promoting UGC, it will be appropriate to relax the game anchor eligibility audit, between a loose-tight, erotic event probabilities in the game will have a live broadcast on the rise. Entertainment, games, money and traffic anchor choice Although the entertainment and game show live, two types of anchors, there are scantily clad and other issues, but pornography on the event, relatively less than the game entertainment anchor anchor. The main reason, the starting point of different types of anchors, as I said before, the entertainment show business models mature, the anchors are mostly money and ran away, although pornography can get temporary high profits, but in the long run, there's Banded meaning. In the game broadcast platform, most of the anchor line and anchor there is a huge income gap, the headlines in the game "game broadcast industry losses into the normal cost control as a way out," a text interpretation too, the game anchor user a reward, low advertising revenue share. Game anchor its value is money, it is valued more popular. This game is not difficult to find some bloggers who do often anchor eye movements, and users have been waiting on the line "welfare", even in the "welfare" of time, there is a special person to the major social networks to advertise. Different starting points entertaining game with two types of anchor, which also has a lower limit in terms of the different treatment, the number of online games anchor the explosive rise, below the corresponding bottom line is constantly exposed. And although there are more ambiguous entertainment anchor of action, but after all, still a little exposed floor anchors. Conclusion: Although each game 2016 Live platform have launched a more stringent code of conduct, but you can not from the business model, management systems, completely correct the anchor consciousness, live game will still have different degrees of rebound in the future. In this case, use one person's word, perhaps we should ask broadcast industry, there is no bottom line, should play Barbie Games think, whether the current industry model allows anchors to show a higher level of the lower limit.

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